Using Concurrency in Swift

A portrait painting style image of a pirate holding an iPhone.

by The Captain

on
April 15, 2023
Using Concurrency in Swift

Introduction:

Concurrent programming is a powerful technique that is used to improve the performance of an application. Swift provides many mechanisms to achieve concurrency, which can be used in different scenarios based on requirements. In this tutorial, we will explore concurrency in Swift and explain how to use it to improve the performance of your application.

Dispatch Queues:

Dispatch queues are the foundation of concurrency in Swift. These queues allow you to perform specific tasks concurrently in a way that doesn't block the main thread. You can create and manage dispatch queues using the `DispatchQueue` class. Using a serial queue, all the tasks will execute one by one in a queue. On the other hand, with a concurrent queue, multiple tasks can run at the same time. Here is an example of using a concurrent dispatch queue to load an image in the background and update the UI when it's done:
func loadImage() {
    DispatchQueue.global().async {
        // Load the image in the background
        let image = self.loadImageFromDisk()
        
        DispatchQueue.main.async {
            // Update the UI on the main thread
            self.imageView.image = image
        }
    }
}

func loadImageFromDisk() -> UIImage {
    // Load the image from disk
}
In this example, we use the `global()` method to get a reference to a global concurrent queue. We then call the `async` method to perform the image loading task in the background. Once the image has been loaded, we use `main.async` to update the UI on the main thread.

Dispatch Group:

Sometimes we need to run many tasks but wait for all the tasks to finish before executing any additional logic. In that case, we can use a dispatch group. Here is an example of using a dispatch group to execute many tasks concurrently, and waiting for all tasks to finish:
let dispatchGroup = DispatchGroup()

for task in tasks {
    dispatchGroup.enter()
    DispatchQueue.global().async {
        // Do some task
        // ...
        dispatchGroup.leave()
    }
}

dispatchGroup.notify(queue: .main) {
    // All tasks have completed
}
In this example, we first create a dispatch group using the `DispatchGroup` class. Then, for each task, we enter the dispatch group using the `enter` method. We then execute the task in the global concurrent queue. We also call the `leave` method for each task once it's completed. Finally, we use the `notify` method to wait for all tasks to finish before executing additional logic.

Semaphore:

A dispatch semaphore is a simple mechanism for controlling access to a shared resource across multiple threads. You can use a semaphore to limit the number of threads that can access a resource at any given time. Here is an example of using a semaphore to limit the number of concurrent tasks:
let semaphore = DispatchSemaphore(value: 4)

for task in tasks {
    DispatchQueue.global().async {
        // Wait until the semaphore has a value
        semaphore.wait()

        // Do some task
        // ...

        // Signal that the task has completed
        semaphore.signal()
    }
}
In this example, we create a semaphore with a maximum value of 4 using the `DispatchSemaphore` class. We then execute the tasks in the global concurrent queue. For each task, we use the `wait` method to wait until there's a value in the semaphore. Once we reach the maximum number of tasks, any additional tasks will wait until a spot becomes available. We also use the `signal` method to release the semaphore value indicating that the task has completed, thus allowing another task to start.

Conclusion:

Concurrency is a powerful technique that can help to improve the performance of your application. Swift provides many mechanisms to achieve concurrency, including dispatch queues, dispatch groups, and semaphores. By using these techniques, you can create high-performance iOS applications that meet the needs of your users.